Camera FIXES & Building 2 Construction Begins


Building 2 is now being worked on! Added Wall Tops for the roof on Building 1.

Unfortunately I have to be a level designer, modeller, game designer, and game developer/programmer all in one. So adding just one polished puzzle takes time for me by myself.

Hence the 2024 update , although I believe it will definitely be done sooner than 2024.

But I need to give myself time to do everything right.

I've also got a system going for the camera! No more view being blocked!
I am using a Spherecast to Raycast between the camera and player, which then removes the elements surrounding the player/camera that are between the player and camera.

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What I've done today :

- Added Wall Tops on Building 1

- Added Outer Walls to Building 2 (Using Prefabs utilized from Building 1)

     - Created prefabs for those walls

- Get camera to make anything between player and camera invisible (not render)
     - Performs a raycast to check for any obstructions
     - Had to create a spherecast instead of just a raycast line, and adjust it so that multiple objects behind the player are not rendered in, no longer blocking the view

Get Tony's Tower

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